Top 5 All-Time Favorite Games

Published on July 17, 2016
Last updated on July 17, 2016
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In no order of importance.


Alundra

Alundra has been in my collection for many years (I was renting it back in the glory days of the video stores) and I still will never forget the first time I booted it up. After being stumped immediately right off the bat, I almost wrote this one off as another "stupid-hard game". However, persistence is the key when it comes to video games so naturally I kept going back to it. Eventually, I managed to get through it after quite some time, and was exceptionally moved by the experience.

The story line is rich and full of colorful dynamic charcters, the artwork and production are absolutely fantastic, unpredictable plot twists add to an already engrossing experience, and of course worth mentioning is the close attention to detail throughout the dialogue, backgrounds, and music setting.

Battles are fought in real-time in a hack 'n' slash style, however there is a substantial amount of strategy required to take down most foes without taking damage. The puzzles will leave you scratching your head at one point or another, and it's one of my favorite aspects of the game. In fact, there is never a time where I am not keeping scratch paper and pen handy for map drawings, clues, or riddles provided by the game.

To me this kind of incentive is absent from virtually everything else I've played. Because of these brutal challenges, the reward factor for claiming such perilous victories is substantially higher, thus making the journey both exciting and worthwhile.

Final Fantasy XIII

Met with many mixed reviews, Final Fantasy XIII still holds the top spot as best in the series for me personally.

On one hand, the game was met with relatively high praise regarding its graphical prowess, musical score, iconic character designs, and it's innovative battle system even while acknowledging the "flaws" in story presentation and specific gameplay mechanics. The other hand, folks absolutely hated it for basically every reason they could think of. Certain gameplay elements (initial free roam exploration, party leader selection to name a few) are opted out until a specific point in the game, and many players were left disappointed. This is something I can easily look past, as I feel like when the moment arrives and you're able to roam free, you get this bat-outta-hell sorta feeling that makes you want to run wild, and it's wonderful.

Flaws and all, nobody can deny that the game is lengthy with a lot of replay value. Technically, the game has a system to keep weapons and accessories going forever if the player so chooses, but there is still an actual end to completion. What a lot of people tend to look past (or fail to discover) is the vast amount of customization options for your party. Initially, the heavy amounts of accessories seem redundant. As you progress far into the post-story battles, you will be feeling grateful you saved that specific accessory for a specific foe. Even if you sell a lot of things off, a huge chunk of it can be repurchased for a fair price. The only thing you can't buy back is your time it took to invest in these weapons and accessories, so it makes it that much harder to sell off anything at all. Preparation has never been more important in a Final Fantasy game than here, so expect to spend half your time equipping and the other half battling, but all for good reason. If you're willing to depart from the traditional ways of the older titles for a spell and try something a little different, I would suggest a playthrough longer than the main storyline to really see what it has to offer.

I'd like also to make a note stating this is the first game I was able to mark as 'completionated' thanks to this site!

Metal Gear Solid (1998)

As my favorite game of my favorite video game series of all time, it's almost impossible to introduce this title so humbly. Aging better than any wine there is, this game is the true definition of an interactive cinematic masterpiece. Offering the most innovative graphics at the time, topped with a haunting musical score that has been burned into the etches of my soul, this title will move you to the very end.

Taking only a few hours to complete, the cinematic approach leaves the player wanting to perfect the specific moments that they do have control of. In a world of games where shooting 'em up is common practice, Metal Gear Solid steps away from all guns blazing and encourages stealth tactics, silent kills, or eluding the enemy altogether. A sense of true immersion is present because of this, leaving you making crucial judgement calls around every corner. In the instance where you are discovered by the enemy, a high sense of adaptability is necessary in order to survive.

In the present day, Metal Gear Solid's master challenges still haunt me to complete. Obtaining the rank of 'Big Boss' (a near-perfect Extreme difficulty playthrough) is no trivial task, and I've spent years of my life trying to achieve that goal. Hopefully with the resources here on Completionator I'll be able to finally leave Shadow Moses behind once and for all.

Street Fighter Alpha 3

In the land of fighters, this one trumps all. Offering a massive list of more than 30 characters, blazing fast turbo speeds, high quality audio, and new game modes that leave all of versions of the series in the dust.

Building off of the principles established in its predecessors, Street Fighter Alpha 3 offers three selectable fighting styles to choose from, limiting or adding specific moves to characters. One option is to also have a custom special attack that gives the player a free-flowing option during attacks. I believe this was an innovative idea and gave new range and versatility to many different characters. Aside from the traditional fight modes, World Tour Mode has been added. This is a progressive-style fight tour that has players moving to different locations on the map fulfilling certain requirements during each fight. The rewards gained will allow the player to customize their fighter with an option to export their custom builds and use in versus fights against another player.

Whenever I'm in a social mood, no other game is better than breaking the ice (or ruining friendships!). For the best experience, I recommend cranking the turbo setting all the way up to 7. Try not to blink, you might miss the fight!

Zone of the Enders

Upon release, Zone of the Enders was the #1 reason to own a PlayStation 2. Not only that, the game also came with a playable demo for Metal Gear Solid 2: Sons of Liberty, which, upon its release, was the new #1 reason to own a PlayStation 2, so the whole package was awesome.

Witness the amazing polygon processing power of the PS2 here. The game is so stunningly gorgeous it's hard to look away. The controls are simple enough, with very little learning curve, so it's easy to get right into the action. In no time you'll be swatting flies left and right with a full arsenal of weapons at your disposal. The story is short, sweet, and to the point with a main focus on the action. It clearly takes a back seat in order to let you get the most out of the tasks at hand. There are mixed reviews about the games ending, but given that there is a Part 2, it only seems fitting if you ask me. Replayability is extraordinary for both single and multiplayers, provided by the Versus Mode unlocked after the first completion of the game.

This was my first Platinum Trophy on PlayStation 3, and the second game that I've marked as 'completionated' on the site. This milestone definitely got the ball rolling for me as far as avid trophy hunting and completions go. If you missed out on this one, I would recommend it before any others on this list. An average completion time is between 1-2 hours, very easily attainable to even the busiest of folks.


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