Games Played in 2020
In this list will put the games that I have played solo, with a friend and the dropped ones.
The order of the games will be crologic with some notes.
This list will updated.
- A fantastic sandbox where the player is mayor of his own village, where he can manage the way he wants, and also build various public projects over time. and yet having a house of their own where can be upgraded over time with a lots of various themes to equip the house. The only point I didn't like very much was the Villages don't contribute to the village's public projects. But apart from that, it is a good game to pass the time when there is nothing to play else.
- A Roguelike with various types of objects so that the player can evolve the character throughout the various scenarios. There is not much customization for the character in the sense that the best armor and weapon makes the player win the mission. The only negative point I found in the game is that it became repetitive after some time, where also the difficulty in arranging the special coin also increases what I advise is to use the coin with caution. But apart from this this game is good to play at work break.
Completed: With Friend
- An undoubtedly action-packed game where the player sees a cowboy movie in firsthand. Despite the action of the game I found the story itself very cliché and undoubtedly a very repetitive game throughout the acts which disappointed me a bit because it was the game of the year 2010. So I just focused on the main quests of the game since I was feeling bored with this game.
Completed: With Friend
- A game a little different from other Resident Evils, which I found interesting. I had the opportunity to play this game a bit on VR and I loved the experience. However I found that some animations such as opening the doors and healing hindered the gameplay a bit when the player wanted to escape the enemies in my opinion. But aside from the tension in every corner without knowing what to expect, it makes this game a good chilling experience.
Completed: With Friend
- A investigation game that over the various chapters gradually evolves in the story where it arouses the curiosity of the player until the end, in which the decisions he makes will have influence in the end. Perhaps the only weakness in the game was the low voices in the cutscenes, but other than that it's a game that everyone should play once in a lifetime.
Completed: With Friend
- A game with an interesting story that diverges between past and present throughout the chapters. Where there is a balance between horror and tranquility without demanding both styles too much. An interesting story from start to finish, where sometimes the commands can be a bit clumsy in my opinion, but it was a good experience.
Completed: With Friend
- A game involving Nordic mythology that takes place in an underground facility, where the player throughout the game realizes what is going on around him. But there are some points to note, such as the player being trapped in a tube, the enemy being in the same cornered position of the player is, the rooms becoming too repetitive, the power to kill enemies takes a long time to load, among others. I found the story minimally interesting, but if you're expecting a big scary game, you'll be a little disappointed.
- A small game where the player is a security guard who has just moved to a new city, where he has some problems. The story that exists around the game can be a bit confusing, there are several endings depending on what the player does. Although I think this game is nothing special in my opinion.
- A game that reminded me a bit of "The Witcher", although the protagonist has no powers, but because he is a alone traveler who works for money. Despite being a small game there are some side quests to do if you want to. Perhaps the downside of this game is the combat system that becomes a bit frustrating for the player because he have to be face to face with the enemy to hit.
- A game with a linear story where a player can progress without having too much trouble losing himself to where to go. An RPG for casual gamers, with a slightly cliche storyline with some characters to play. Unfortunately there is no quest journal system, so the player has to be mindful of the dialogue and remember where to go to progress in the story.
- A visual novel text, in which I had never played one and I really enjoyed the experience. It has an interesting story where keywords are important to progress in the game, in this world where humanity is angry synthetics.
- A small game in which it shows how much a person would like to change the events for an unavoidable outcome, where the game takes the player through several puzzles, memories where he also knows the other characters that are part of the plot, with an unexpected ending which surprised me.
- Boy, what an adventure! I think this was my first RPG of this genre where every decision on character customization is essential, each character has his or her role and personality. A vast world to explore with dozens of side quests to do, where the player meets a vast cast with a lot of personality. A game that can be played with a friend or solo. Perhaps one of the negative aspects of this game is perhaps not having a linear story, where sometimes the player feels lost without knowing where to go next, but aside from that I loved playing.
- A point & click game where the protagonist is taken to a world a little different from the real one, in which each action taken throughout the game has a sequence revealing whether the protagonist is good, neutral or bad leading to one of the finals. I did the route of good and bad and without a doubt the world between these two routes changes dramatically.
- A game a little different from the usual, in which the player does quests where he can succeed or fail (with a bad consequence from the enemy). I really liked the design of the protagonist and the CG despite being censored, which makes no difference to me. The story itself is nothing special in my opinion. But the big problem of this game is the English version, in my opinion it seems to me that the translation was done on the google translator without being revised because many of the phrases do not make sense which makes reading the game horrible, not to mention the poorly organized text where it is often cut during the various scenes what leaves the player without knowing what is happening and that is a big turn off for me for this game.
- A visual novel that shows a 28 year old girl desperate to find a job. Throughout the game the player gets to know the protagonist's backgroud, what she thinks, and the people she interacts with. There are not many options to choose from in this game which makes the story a little linear, however I do not recommend this game to anyone who is go through depression.
- A very interesting puzzle game that challenges the brain of the player over 50 levels, where the player spends his time well without getting frustrated, in my opinion.
- This game is undoubtedly my favorite after civilization, despite having some differences. There are several factions available, where the player can customize each feature or go with the default one. However, here the player can customize each unit in detail with the best armor, weapon and items depending on the technology he has developed and the materials he has. A good hobby when you have nothing to do.
- An isaac style game but with some differences where the player has a second life from the beyond where he will have to fight with these monsters until he reaches the circle to resuscitate to return to the world of the living. The only thing that I thought was bad but maybe it is supposed to be that way is that there are no checkpoints between levels (e.g. cemetery and sewers). And as with Isaac's game, I'm not very good at these types of games and for now I conclude this game.
- It is the first time that I play this type of game and I loved the experience. The story surrounding the game leaves the player curious until the end. The gameplay is undoubtedly different from the usual what I loved, where the player will have to write the words that appear on the screen whether in combat or not, where he will gain exp to improve his skills. A good game for everyone to play.
- I played the first two titles on PS2 without really knowing what to expect ... and I loved it. Each decision made in the game takes the player to an end of several. In which it makes the player return to play again making other decisions. In my case I made some finals. At each end the player can unlock extra content depending on the points he has. However, it can become repetitive after several attempts to have other endings.
- A game where the player wakes up in a castle without knowing how he got there, where he will have to make choices and fight monsters to get out of there. The story of the game did not find anything special which disappointed me a little, despite the layout of the maps I find quite interesting. There are several achievements to do where the player will have to repeat the game if he wants to have 100%.
- [Dropped] An interesting game to play if it weren't for the various bugs like the characters being stuck in critical situations, the first aid doesn't work as it is supposed to, the characters stop attacking for some reason despite the player previously having tell them to attack. I managed to go to prison with some frustration and after that I gave up on the game for now.
- A point and click game and sci-fi horror where the player wakes up in a ship without remembering how he got there. Over time the player visits several places in order to find his wife and daughter where he learns what really happened on the ship. There are several achievements to unlock where the protagonist can die horrible ways.
- An epic adventure, with an engaging story and soundtrack, the several characters the player can have on his team each one there one personality. Despite this a game has been out for some time the graphics still charming, the combat mechanics are a bit different from what I'm used to but nothing complicated. The game gives the player freedom to customize the various characters and compose the tactics in their own way. Undoubtedly this game should be play once in a lifetime.
- [Dropped] The concept of the game is interesting, but I felt something was missing. The player aims to find his brother where he gets to know various characters (where he is able to do several side quests), locations and monsters. Being able to recruit companions and customize them the way you want. But throughout this process the locations vary but it becomes very repetitive (killing monsters > moving to the next area and repeating the process again and again), the combat system I found a little clumsy and frustrating, the AI of the companion for some reason is not good at all, because even being right next to him with several enemies he doesn't attack for some reason. I missed vocal interactions with other characters. When I realized I was not enjoying playing the game, I put this game aside and move to the next on.
- A MMORPG sandbox with great graphics, over power character customization, an open world with a good combat system, easy money though crafting and AFK. But I thought the main story a little mediocre where side quests become very repetitive, some of the classes are blocked to the genre and unfortunately there is no coin conversion system for pearl (as in guild wars 2). But aside from these points I think this MMORPG is a good one to pass the time.
- A game already with twenties years old, in which the gameplay surprised me positively, quite fluidly compared to other old games I've played that unfortunately can be a little frustrating. In this first gameplay I was a conjuger which I loved being able to have pets to help me throughout the game. The story itself is nothing special in my opinion, where the player goes through several places with small puzzles, where in ending the player need to fight a mini boss to finish the chapter until reach the final boss. To conclude I really enjoyed this experience.
- A digital board game, where I acquire all DLC's of the game in a promotion. The mechanics of the game is interesting because it requires some strategy regardless of the difficulty chosen. Throughout the main missions there are several side missions to do, where in each mission on the end the player acquires materials to crafting in order to improve the armor, weapons and accessories of the various characters. But I found that the game after a while becomes very repetitive and that sometimes luck is not always on the player's side for several consecutive turns. But putting that aside I think that for those who have been interested, I suggest buying in a promotion.
- A game that offers several heroes to players where each one has his/her role, but to master them minimally takes too long and with toxic community leaves a player unmotivated to play the game. However if you play this game in the company of your friends it can even be quite fun.
- A visual novel with an interesting story where the protagonist goes looking for her father and meets 12 handsome warriors who will help her. Depending on the choices the player makes, in the end he can end up with one of the warriors. Independent the various choices, I found some warriors backgrounds interesting. However, I think it's a good visual novel to play.
- It is a short but interesting game where the end surprised me. It takes place in the same universe as Stasis where each puzzle can make the brain think a little bit but nothing complicated. I think it's a good game to play.
- A small game that arouses the player's curiosity about what is happening on the island and why the protagonist is on it. Throughout the game the player can use various weapons, do crafting, stealth, etc. However the game has some bugs that can be bad or good for the player, especially in the last part against the final boss. However I liked the experience.
- The first time I played this game was in the week that Blizzard put the game free for new players to try. Several players with various roles where I usually play as a support, in the different scenarios in which I found some very cool. There are several modes to try out for every taste, but like any other online game I recommend playing with friends.
- An old game for GBC, with several levels with different difficulties for each type of player. A good game to pass the time when you have nothing to play in concrete.
Time: 15h11m (D)
- [Dropped] A very cool game, with countless combinations of magic, but the constant crashing where the player has to start the level again because there is no cheakpoint near by, being trapped by enemies around you, being thrown into the abyss when a wall is supposed to exist and also the hard difilculty for solo players is a real pain in the ass, because there is no balance.
- A point and click game with an interesting story where the puzzles challenge the player's brain a little. However, I can't say that the protagonist is my favorite type of hero, but I hope he changes slightly in the second part of the game. But anyone who is curious should try it.
- An online game with several modes to play, with several characters (plants and zombies) interacting to choose where each one has a role. Where each of them has challenges to complete in order to evolve by unlocking skills among other things. However I thought that today there are modes that are practically dead but others still have some players to challenge. I thought the idea of having a Sticker Shop is cool where the player can acquire coins played the game, where unlocking Customization items, Spawnable Plants, Spawnable Zombies, Build-a-Bots, Plant Pots, taunts and new character pieces. A good game to play with friends.
- I didn't know what kind of game this would be, but I liked it. The narrator itself is comic but also evil. A Walking Simulator where every decision the player takes will have an influence on one of the game's endings. In my walkthrough I had several that I liked the most was Freedom Ending. An interesting game for anyone to play.
- Despite having a little old look, do not be fooled, the game is very interesting which reminded me of another game I played in the past Fairune, where progress is interconnected but with the extra time countdown. For those who are interested I recommend playing,
- A visual novel through a chat where it presents the look of the year 2007 as well as youtoob and facenook. The story involves two girls where over the 5 chapters the player has to make some choices that will determine the ending. I had never played a visual of this type which I really liked despite being through a chat.
- I loved the world of this game, the various scenarios combined the colors of the day, the variety of small, medium and large monsters is incredible, BUT the main quests become very repetitive and boring. I don't mind doing expeditions along with Resource Center quests which I like to do. I just think that there could be a better balance in the main quests between hunting, gathering, exploring, etc, so that the player does not spend the whole game hunting monsters.
- A genre that I rarely play, but that I even enjoyed playing. 24 tracks that stay in the ear, where the player has to have some synchronization in the buttons of the command to not fail. The story is nothing special, but the gameplay is quite satisfactory to pass the time.
- A simulator where the objective is to gather amount of points to be able to move forward where the various objects have advantages and disadvantages of being close to each other, where the player has to make the best use of the various terrains presented in order to proceed to the next. A chill game to pass the time.
- A puzzle-platform game with a story that leaves the player thinking about, where throughout the game the player has to overcome the various scenarios with solving puzzles where the gameplay and soundtrack are fantastic.
- An adventure where the narrator and the protagonist interact in a very comical way in an adventure where the bard has to save the "princess" where over the 14 chapters the player will acquire several summons where he can make upgrades depend on how the protagonist interacts with the NPC in some cases, however there are some bugs in which it does not compromise the main quest of the game, but the player can expect some characters to pass through other characters in the cutscenes, but other than that I think it is a good experience.
- OH BOY!!!! What an amazing game!!! The story surrounding the game shows how the protagonist's mentality is. Throughout this adventure some puzzles will have to be made (where some will put the player's heads to think a little), some battles to be won to proceed, accompanied by a fasinating soundtrack and landscapes. One of the features that this game has (it may not appeal to some players) is if the player dies too many times in a row the progress will reset the progress where the player will have to do it all over again. But apart from that I invite any player to play this game once in a lifetime.
- A point and click game with a very interesting story with a dark turn, where some puzzles put the player head to think a little, where the player has the opportunity to explore two worlds. I did felt a attachment with the protagonist because despite being just a child, she has suffered so much and seeing what she sees when she takes the pills, makes me want to help her because she just wants to be happy after all.
- In the first place I never played the original, but i loved the concept and gameplay of this game, despite being a little bit different from King's Bouty: Legend, but DAMN!!! the difficulty of the various campaigns increases greatly and for those (like me) who are quite noob in this genre, they need "help", and this is not a criticism of the game itself, I just need to improve my strategy skill. A good challenge game to pass the time, it is a pity that the devs have "lost" the code of the expansions of this fantastic game.
- This point and click game didn't captivate me enough to like it. First the game design is too childish, second some lines it is not possible to understand well because of the chosen background color, third there is no voice in the characters lines and lastly the story is quite disappointing, that i have the feeling "what a hell i just played?".
- Between the first and the second game without a doubt the second game is my favorite, it tells a "good" story to the point that the player wants to reach Handsome Jack as quickly as possible to kick him in the ass multiple times. I played as Psycho, so i won't be a Siren again. As in the first game there is a wide range of weapons among other items that the player can choose to suit his play style, between customizing his character. I liked the design of the various areas that the player goes through. The various DLCs I played, the one I liked the most was "Tiny Tina's Assault on Dragon Keep" and the least I liked was "Sir Hammerlock's Big Game Hunt", those Witch Doctor OMG !!! Please no more !! BUT the enemy's respawns are pretty boring, in my opinion because if the player "cleans" the area why does he have to clean the area again? And why the side quests of the area appear to go the place where the player was in seconds ago? Although that i think is a good game to play solo or with friends.
- A very colorful and cute Tower Defense with 5 levels where the player at each end of level gets new plants or can even buy if he wants. At each start of each level the player can freely choose his strategy, the level with fog was one that I didn't like very much. Every 5 levels the player has the opportunity to play mini-games to vary a little what I love the idea. I must however say that this genre I don't usually play many times, but I liked the experience.
- This game despite having a frustrating battle system, LOTS of bugs and some crashes, I love this game. As in the previous title the story of the game in my opinion is interesting. An open world in which the player can explore at his will, customizing and learn various skills adapting to the player style, where he can join 3 factions, making a huge list of side quests, meeting old and new enemies having interesting bosses throughout the game, but above all, the player is free to do whatever he wants, where each action also has a consequence, so be careful.
- A vast world to explore where an outlander is part of a prophecy in which the game adapts to the player's style playing giving him a vast list of possibilities where he can be part of several factions having a guild ranks according to the recommended skills that the player has. I found the evolution system and the various reactions of the NPCs depending on the persuasion they have towards the player quite interesting. The two expansions that the game offers I really liked the Bloodmoon where I played a werewolf. BUT for those who have never played the game (like me) and do not know the world, the navigability can become confusing because they do not know the world. I don’t know if in the previous titles it’s in the same map or not. Unfortunately there is no voice in the interaction with NPC. For those who do not like to read (which is not my case) there will have a bad timing. There is a vast library in-game where the books can have more than 20 pages to read. The game's side quests can become repetitive after some time. As in other Bethesda Softworks games, there are some crashes in the game, which is why I suggest save frequently. Despite being my first game of the genre, I loved the experience and ready for the next title.
- A farm simulator, in which in my opinion it is quite well polished to spend a good time where the player can farm various types of elements, have animals, fishing, upgrade the farm etc. However there are some bugs, navigability can be confusing because there is no map, there are no seasons, the crafting system should not be so dependent on the various stores in which it should present the list of the various materials that the player has instead of go to the menu to confirm before proceeding, the events that the games presents I found a little mediocre. However I would call this the cheap version Stardew Valley.
- I've never been a big fan of platform games, but this game has changed my opinion radically especially since it has RPG elements. The soundtrack, the story and the gameplay itself is fantastic. The various fights are quite challenging with a wide range of interesting characters. It contains extra content for the player to do after completing the game where he can complete without problems. It is undoubtedly a game to experience.
- On each route you choose, gives you a perceive of the type of personality that each of the candidates have but also all storys are different in the same environment, which is cool. But unfortunately there is no vocality in the characters, there is a lack of some CG images in some scenes in which it appears only written and the soundtrack it self is not nothing special in my opinion. However it is playable game if you want to try.
- An online game with a big world to explore where the player depending on the race he chooses he will belong to one of the 3 alliances. In addition to the main story of the game, the player can make his alliances quests, side quests, dungeons, world bosses, etc. on each map. Where each map has its own "historys". Let's not forgetting the expansions and DLC's that have already come out that complement this game, as extras. The crafting system i did not find anything special, where the player can crafting everything he needs. However there are pre-made builds in the game where it helps the players like me to build the chosen build. The housing system is interesting because you can have several houses of different styles and sizes. Perhaps the only negative point besides some bugs that I found in the game is the non-existence of the conversion of gold to crows (where in the Guild Wars 2 has this system and is very useful for those who do not want to spend real money), in this game. But I think it's a great game to play with friends or solo.
- The first time I played this game was on PS2. A world open to explore, where the combat system is completely different from the previous titles and I loved, I have never been a fan of random combats. One of the things I loved about this title, besides the design of the various maps, the story surrounding the game was the cast, the voices chosen for each character in my opinion are quite good. The system of licenses that the game presents, depending on the job that the player chooses, gives you some strategy against to the more powerful enemies, where the gambits give a great help where the characters become more autonomous and dynamic in the battles. The speed mode that they introduced in this game is undoubtedly one of the fetures that I really liked because on some occasions I had to level up the characters a bit a little to proceed in the story. And in my opinion this process can become VERY boring to do. The extra content that the game presents after some time can become repetitive, but challenging at the same time. But without a doubt it is a title to play for those who are curious.
- An adventure that takes place in Kirkwall and surroundings where the player can import the save of the first title for this game where he will have to help solve some problems of the city while progressing in the recognition throughout the game. As in the previous title the player will have several companions there is his disposition to form his party and a possible romantic interest. Each of them has their idologies where they can agree or not with the player. Where some characters from the previous title will appear in this title. There are several secondary and side quests to do if the player wants to explore the game further. Each decision made will have a lot of influence throughout the game until the end, a feature that I love very much. Perhaps the only neagive points I found in the game is that there is no possibility to choose another race besides the human race, however I found the design of the maps a little poor and repetitive over time. The customization of the characters in this title is much simpler than the previous title, where only the player has the “right” to change the armor for a better one. Despite having chosen Fernis as a romantic interest, I felt that the game ended very quickly. But in the end I really enjoyed passing this beautiful title.
- A story without a doubt very different from what I have seen so far, which is cool. The player has at his disposal a complete creation system where he can customize his playing style by choosing skills, abilities, exploration skills, weapon skills and dominating trait. There will be many occasions where the player depending on the choice a Tide will form, which corresponds to the player’s personality, where can vary gardually throughout the game. Certain objects called Merecasters, will have the player's disposition in which they let the player interact with visions where they include dialogues and allow the player to choose how they want to behave. There are several companions that the player can choose for his party where each one has there skills and companions quests. One of the things I noticed in this game is not always necessary to battle, sometimes just talking can solve unnecessary fights. A suggestion I leave to anyone who is going to play this game is explore the environment to the fullest, talk to all people and do the various side quests that exist in the game in order to gain extra experience and items. Perhaps the only problem I found in this game, especially for those who do not like to read (which is not my case) is that most of the time the player will have to read a LOT in the game, although there is voice in the game. In my opinion this game is more like an interactive read book. But it is still a good game that I recommend to anyone who has no problem reading.