RpgMaker Games (C)

Published on January 21, 2020
Last updated on February 19, 2020
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Description

This stack will be a list of the games I've played.

This list will be updated each time i play a game and i completed.


1


Always Sometimes Monsters

Time: 17h (C)

  • Congratulations to the creators for creating something incredible. I can not believe this was done with RpgMaker software. As soon as I saw the announcement of the game in steam I fell in love soon, I'm crazy about this kind of genre. It is undoubtedly a simulator of real life, each choice has consequences, good or bad. If you like love story this is definitely worth playing.

2


Atonement: Scourge of Time

Time: 22h44m (C)

  • A game with an interesting story with two points of view. Where each character that make part of the cast each one has a personality, which I loved. However I LOVED too the balanced and challenging battles throughout the game as well as the soundtrack. The only negative point in the game was the random battles.

3


Beyond Reality

Time: 10h13m (C)

  • A game with an interesting story where the player can see the enemies, in which he can battle normal enemies, bosses and rare creatures, earning achievements for making this extra content. I thought the battles were balanced, which made it easy to proceed with the story.

4


Choose Wisely

Time: 3h37m (C)

  • A game where the player wakes up in a castle without knowing how he got there, where he will have to make choices and fight monsters to get out of there. The story of the game did not find anything special which disappointed me a little, despite the layout of the maps I find quite interesting. There are several achievements to do where the player will have to repeat the game if he wants to have 100%.

5


City of Chains

Time: 8h (C)

  • Throughout the adventure the player will have to make decisions that affect the history of the game, one of the points that led me to buy this title. Despite an intriguing story, the gameplay that the game presents is a little different than usual. Experience points are exchanged for skill points which can be for learning new skills or for passive skills for each character. But each choice must be according to the player's style of play. Combats are rounds with a full strategy, giving the player time to carry out his strategy or change it if necessary. There are some side quests to do, which also make decisions that affect the main story.

6


Clandestinity of Elsie

Time: 3h21m (C)

  • A game made in RpgMaker where the atmosphere of silent Hill is the guest of honor. Throughout the game you can see the background of the protagonist where several monsters appear and the shooting system is quite well done. There are some tense moments because you never know what darkness can hide. I really enjoyed the experience.

7


Dear Red: Extended

Time: 36m (C)

  • A small game with multi path with to 2 endings. The story itself is very cliche in my opinion, where could have been more developed in some how, which disappointed a little.

8


Disgraced

Time: 10h (C)

  • I must say this game was how I met the Corrosion projects.
    The Japanese theme is something that always interested and the fact that you can be the leader of a rebellion, create my own character led me to buy this game. The game is an open world in which it gives the player a main objective, but not only, as long as the player will explore the map world other places will be unlocked, having side quests, recruit companions, etc. With this the player will gain fame and resources in which he will have to make decisions for the most part based on his leadership of an army being able to transmit command of policies and constructions of commissions. The battle system in my opinion is well balanced (but not for all tastes) can be a bit frustrating at first but with the right choice of various skills the frustrating will ends up soon. The weapons and armor are quite decent, being some better than others, bearing in mind that some weapons and armor is necessary to unlock the Skill to be able to use. The weapons and armor have durability so it is necessary to repair from time to time. The soundtrack of the game has a touch of Japanese music which I loved. What I missed in this game was a more elaborate plot. But apart from that I think the game is pretty polished, given that it uses rpg maker software.

9


The Forgotten Forest

Time: 4h19m (C)

  • History is interesting, accompanied by a good soundtrack. I did used a guide to help me locate the objects. I found some puzzles a little annoying and frustrating. The negative point I found in the game was the gameplay, as for example if the player moves quickly to go to another area the passage stops working.

10


Glory by Example

Time: 7h40 (C)

  • The story seemed interesting to me but I felt something was missing. For example some action that appeared in the story only in written context and not visual. Some expressions and songs sometimes do not match what is happening in the reading. However if you like to read and if you want to give a hypothesis, to this visual novel RpgMaker with 32 chapters, there it is. But i must warning this game does not have much interactivity.

11


Greyfox

Time: 4h (C)

  • When I bought this game, I was not expecting it to be a big deal, but after playing for a while, I saw that it was not that bad, in fact it has the potential for something more. I hope that in the future the devolper will create more games of this sort, because this is only a sample of what can be created for a great project.

12


Heroes of Legionwood

Time: 37h48m (C)

  • A game divided in three acts, with a well elaborated history that captivates the player from the beginning. The game has some features that I really liked to have talents (although some of them do not add much.), among others. However there are some problems such as repetition in various dungeons (from activating or dragging objects + fighting boss to proceed), random battles (where in act 3 they were a bit unbalanced) and the max level in the game is up to 30 so the player need to choose with caution the skills and talents).

13


Incitement 3

Time: 23h50m (C)

  • I played the first two titles to know better the plot of the third volume. I must say did really like this game, for the story and for the soundtrack.

14


Labyronia

Time: 14h06m (C)

  • The player's mission is to search the 4 spheres, where in the long search the lack of history for me was a negative point. Only when we arrived in the desert the player begin to see some history (where I found nothing special) and realize why the search for the spheres. The player will have partners where they can also search for new cues (spells) for each one. I think the battles are balanced but take too long to finish not to mention that some Bosses need you to look for some specific cues for the battles. The layout of the maps are well designed and I loved the soundtrack.

15


Last Dream

Time: 56h (C)

  • Although the game is made in Rpg maker vx and many people find that the games made in this software are bad, in my opinion I think they should give an opportunity to this game, not only by the Pros and Cons mentioned above but for who Is a fan or for anyone who has never played Final Fantasy 1 would be a way to relive the old times or know the fantastic world that is Final Fantasy.

16


Last Heroes

Time: 4h28m (C)

  • A game with a linear story where a player can progress without having too much trouble losing himself to where to go. An RPG for casual gamers, with a slightly cliche storyline with some characters to play. Unfortunately there is no quest journal system, so the player has to be mindful of the dialogue and remember where to go to progress in the story.

17


Millennium: A New Hope

Time: 11h34m (C)

  • An adventure that extends over 5 volumes, where we follow the journey of Marie, a young girl determined to change the world in which she has to look for the 13 strongest warriors. The first thing I saw that really stood out was the design of the various maps presented throughout the game, accompanied by a good soundtrack. I went through the game with the help of a guide and directions, where I thought the battles were well balanced. The interaction between the characters gives the player what their personality is like. As expected this game has plenty of extra content to do throughout the game in which I made some. In the end I was curious to know what obstacles will have to protagonist throughout these volumes to achieve its goal.

18


Outrage

Time: 2h20m (C)

  • It is a short game with only 4 main quests and some side quests. I liked the balanced gameplay of the game but for me who has played other games of the same devs, this game in my opinion was not one of the best. The story surrounding the game is SO cliché that it disappointed me a lot, I was expecting more.

19


Shining Plume

Time: 6h09m (C)

  • I really liked the story surrounding the plot and especially the balanced battle system. However a few bugs needed to be reviewed, add quest system to guide the player what need to do, but in the end I really enjoyed the experience.

20


Space Pilgrim: Episode I - Alpha Centauri

Time: 1h37m (C)

  • A small point and click game with an interesting plot where it takes place in space, which is divided into several parts. The player will have to interact with the various objects in order to proceed through the story, the only point I found negative in this game was the low volume of the soundtrack in the game, but aside from that I am ready to play the second part.

21


Space Pilgrim: Episode II - Epsilon Indi

Time: 2h (C)

  • Another episode with an intriguing story. As in the previous episode the gameplay is the same, player has to point and click, matching items to proceed in the story. The only negative point in the game I found was the almost nonexistent soundtrack.

22


Stray Cat Crossing

Time: 2h (C)

  • A small game with easy puzzles and an interesting story.

23


Thorne

Time: 2h56m (C)

  • A game that reminded me a bit of "The Witcher", although the protagonist has no powers, but because he is a alone traveler who works for money. Despite being a small game there are some side quests to do if you want to. Perhaps the downside of this game is the combat system that becomes a bit frustrating for the player because he have to be face to face with the enemy to hit.

To the Moon

Time: 4h46m (C)

  • A story that leaves a tear in the corner of the eye, accompanied by a beautiful soundtrack. I liked the pair of scientists and the puzzles.

25


Waste Walkers

Time: 41h (C)

  • I want to congratulate the team who developed this project. Since I started playing I do not want anything else. The realistic environment (survival system, day and night system, etc.) that surrounds the game makes us cling to the screen to the point of thinking that we are even survivors of the post-apocalyptic world in search of our family. The gameplay is good and balanced without exaggeration. The game itself is not boring, in my opinion, as there are lots of things to do and explore in a vast open world (Side Quest). I loved the idea of being able to create our own colony, since I think this is the first game made in rpg maker vx ace to have it (of which I have already played). I recommend everyone to try this game with a smell of Fallout. My Fallout Maker :)

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