# 1 -
Posted on 7/26/2023 19:40:55
It's been a while, but I'm back to using Completionator again. I'm in the process of updating my collection and want to add all my completions from the last couple of years. Additionally, I plan to keep it up to date with my progress on the games I'm currently playing. I have a question for all of you: How do you use the completion feature? I came across AX's Guide to Completions, and if I understood correctly, he suggests using "Core (+A Few Extras)" as a completion status for finishing the main story of a game. Let's say I spent 10 hours doing that. However, if I go back to the game later to finish more content or 100% it, he suggests using the "Completionated" type while adding the time from the main story completion as well. So, if I spent 5 more hours on this, I should put 15 hours in total. Now, I'm not sure if this is the best way to use completions. Having two completions for the same game could be understood as playing the entire game twice, and the total time would be incorrect as well (25 hours instead of 15). Personally, I enjoy open-world and sandbox games, and my usual approach is to complete the main story, mark the game as finished, and then return later to play the missing content and achieve 100% completion. Sometimes I even come back more than a year later to do it. Has anyone else faced a similar situation? How do you manage completions in cases like these? Any suggestions or ideas would be greatly appreciated. Thank you! You can find the AX article here: |
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# 2 -
Posted on 7/26/2023 22:40:01
Unless completionating the game requires me to restart and do a whole new playthrough, I would just edit the original playthrough and add the extra time spent to get 100% to the original time for an accurate total on the single playthrough regardless of how long a hiatus there was between play sessions. Also change it from Core + Extra to Completionated.
Post Edited on 7/26/2023 22:40:43
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# 3 -
Posted on 7/27/2023 0:00:16
I do it like you described. When I play the first time to the credits it's Core + Few, when I return and finished more of the game I start a new playhrough and add the time for Core + few to a combined time to Core+lots of extras. Same procedure for completionated. So in short I combine them again and again. My reasoning is that this represents better how long it took to arrive at that stage. Say I pick up a new game and I look at the completions for a rough estimate to how much time I need to reserve from my freetime. So why not enter multiple playhroughs for different stages to get a more precise average timings.
Post Edited on 7/27/2023 0:02:23
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# 4 -
Posted on 8/2/2023 21:26:28
Sorry for the delay. I had to much work the last few days and barelly had time to play and to come back here. @dhobo @SnowWulf |